Spent a bit more time playing with the Rayfire plugin for max, adding a secondary particle system for a bit more oomph.
Read MoreArchive for ‘Playground’
Poor Dalston getting blown up again. This is in a draft render because this number of smoke particles would take aaaages to render.
Read MoreStill spending valuable cheese-eating time trying to nail this tracking business. This is getting closer, but I think using the tripod is cheating.
Read MoreJust purchased a new HD camera and this is my first test with it. Using PFHoe to track the motion here; pretty basic but just feeling my way for now.
Read MoreHaving some fun with the Rayfire plugin. Rendered with *proper* DoF, not a Z-Depth pass, and you can really see the difference. Love it.
Read MorePlaying around with my new copy of CS5 and shiny new Trapcode plugins. Very impressed with Form.
Read MoreHere’s an intro I’ve been working on for my new showreel, which I’m blatantly too busy to finish for the foreseeable.
Read MoreOK, so the spider rig is getting milked a bit. Added laser gun and stock effects.
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