Created with Redhouse Lane Communications, these 3D animations formed the core of five case studies for the Carbon Trust.
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Playing around with a flip technique and then building in soil and grass particle systems. I stuck a rainbow in for now; next version will have some sort of flower perhaps.
Read MoreBig thanks to Trapt CG for their brilliant tutorials and also the-blueprints for their huge database of car projections!
Read MoreI used a bone rig for this character, as opposed to a biped rig. All very basic, but progress nonetheless.
Read MoreI *finally* managed to get some bones working in this character mesh I created. Yes, he has a funny shaped head. Yes, he has dodgy knees. But he WALKS!
Read MoreReusing the fractured sphere from a previous post here, and destroying the planet. Just because I can.
Read MoreA promo made for the845club.comthe845club.com. I was given complete creative control, creating the 3D environments and compositing the final result.
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